You read that correctly, friends. I wanted to make my own base model from the ground up in Blender and this is the result. Because I used reference images of Posette (actually my Haley face morph) it ended up looking like Posette! There are no texture maps, just basic materials! I laughed out loud when I loaded my model into Poser and double clicked one of Jessica's hair styles and it snapped into place with no scaling or moving at all! I finally got the hands and feet attached, but I haven't even done any tweeking on the final model yet. Still a lot to do. If any are interested I will post a full length shot of the model later.
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Comments |
Poster | Message |
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P4luvr Not Too Shy To Talk
Joined: July 2011 Posts: 36 |
03 Jul 2013 02:40
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Chromium Old Timer
Joined: November 2010 Posts: 577 Location: UK |
03 Jul 2013 10:10
Great skill with Blender here.
I'd like to see the body plan, with a Posy, side by side to compare. However, this is PF, so don't rush. I'm sure you'll be spending lots, and lots more time tweaking here and there. I have this bad habit of rushing things out... _______________ I've found that to do well with any figure you really need to have a passion for that figure, ...and I hope you develop that passion for yours. |
ahjah Posette enthusiast
Joined: April 2003 Posts: 2801 Location: detmold/germany |
03 Jul 2013 11:30
Looks very promising. I'd like to see more either |
JanReinar Posette enthusiast
Joined: December 2003 Posts: 2385 Location: Rio de Janeiro |
03 Jul 2013 12:31
Amazing job!
_______________ Here we go! |
Chromium Old Timer
Joined: November 2010 Posts: 577 Location: UK |
03 Jul 2013 15:02
Don't forget to name her.
Of course I would avoid the name Dawn, at this moment in time... _______________ I've found that to do well with any figure you really need to have a passion for that figure, ...and I hope you develop that passion for yours. |
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