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Buffy in Primitive Outfit


    
Poster: Endosphere
Image: Buffy in Primitive Outfit
Image Details: ID: 5282 - Image Type: JPG - Size: 832 x 629 (287KB)
BBCode:
Posted: 11 Feb 2009 19:16
Views: 202
Pic Description: Here''s my visualization of my video game character from the image I posted a few days ago posing for a portrait in her native tribal outfit.

Rendered in Poser 4 with moderate postwork in Paint Shop Pro 6 (colors desaturated, background blurred, edges softened, some redrawing of Posette''s elbows and armpits, rock in midground and grey gravel around statue added--I can''t believe in all my Poser files I didn''t have even one simple rock model).

As I am striving to improve my skill levels, constructive criticism about any aspect of this image is welcomed.

Credits: Posette wears the Kyoko Hair Mk 3 by Kozaburo, and her skin texture is my own. Her outfit is mostly adapted from the very nice old \"Female Fighter\" model by Kalypso with some textures developed by me. Hut photo background by Hobo Bo, broken TV set by TrekkieGrrrl, midground weeds by Drew Costigan, Irishmiss, and Britt McCary, and tree stump by George Deep. Unfortunately I do not know who made the rifle and textures, it is from an old set called \"Counter Strike Weapons\" with no creator name listed in the readme file (why bother to make a readme file and then not put your name in it?); nor do I know who made red necklace Posette wears, which has my own textures applied. I also do not know who made the tribal/Easter Island statue, nor the logs around the TV.

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Buffy in Primitive Outfit
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Comments
Poster Message
 
 11 Feb 2009 22:20
What -to improve ?

She'get points—
for blasting TV sets....

Nice Outfit...
I predict -
she will find— Action and adventure...
just '''not quite like
Indiana Jones....

This is impressive for Poser 4...
But an upgrade to Poser 6 ... I think
would be bennificial...



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 12 Feb 2009 12:56
A great work!



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Here we go!

 
 14 Feb 2009 04:22


I like this! You've done an excellent job of compositing 2d and 3d elements into one scene. I especially like the way that you've matched the light direction & color.

I guess, the one thing that I would suggest to improve it, would be: add a bit of blurring to the woman, and the statue (a very small amount, maybe .2 pixels...; just enough to tone down the hard shiny edges.); I think it would help to blend them into the background photo. The way they are now seems 'digtal' compared to the 'analog' look of the other scene elements.








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