Currently tearing my remaining hair as I cannot get SFM-export MLPs' eye textures to appear correctly.
( Also, Amazon delivery which began as '11:45~~14:15' got later and later, reached '16:45~~17:45', has just switched to 'Still arriving today by 9 PM'.
Not funny. Upside, I've mopped kitchen floor clean of all the muddy paw-prints our cats trod in... )
Beside pony eyes, I've the usual battles with FBX rigs, many needing multiple meshes parented to place holder...
Here's a freebie that, converted to FBX with free Noesis, imported at ~300% as 'only' a dozen parts, proved mildly poseable: The tail's sorta arched, left foot lifted and head turned. But, those eyes...
https://www.deviantart.com/victriao...d-SFM-427219336
I know the UV maps do not need
inverting, as the body texture's nostrils & lips are in the right places.
D'uh, must try L/R flip on the eye-maps...