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The Posette Playground - I Need help
TdaC [ Thursday, 06 January 2005, 10:10 PM ]
Post subject: I Need help
with the p4male. Below is a morph i made. See the upperlids, does anyone know how to make them smooth, or rounder? And the outer cornes of the eyes, does anyone know how to make them look less like the eyes of a dead fish, it looks like the eyeballs are about to pop out ( and making the eyeball smaller, moving the x & Z dials doesn't work)
Tormie [ Thursday, 06 January 2005, 10:48 PM ]
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Have you tried some morphs from the "ultramorph man" <img src="https://www.posetteforever.com/images/smiles/eusa_think.gif" alt="" /> ? Do you have it ?
Posy [ Thursday, 06 January 2005, 10:48 PM ]
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Do you think I should try it?
Tormie [ Thursday, 06 January 2005, 10:50 PM ]
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NO! I think NO ! <img src="https://www.posetteforever.com/images/smiles/eusa_naughty.gif" alt="" /> <img src="https://www.posetteforever.com/images/smiles/eusa_snooty.gif" alt="" />
Tormie [ Thursday, 06 January 2005, 10:51 PM ]
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P.S. GREAT Texture Thilda !
Anonymous [ Friday, 07 January 2005, 12:15 AM ]
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I remember that there was a "smooth head" morph for Posette. <img src="https://www.posetteforever.com/images/smiles/eusa_think.gif" alt="" /> If I don't find "smooth head" morph for Dork I'll try to make one. Usually I fixe these little things during the post production, but my textures aren't so photorealistic.
Hawktoey [ Friday, 07 January 2005, 01:08 AM ]
Post subject: Re: I Need help
I made some morphs for him. I don't know if any of them would help you.
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Here's a link - <a class="post-url" href="http://www.ht3dplus.com/Files/P4NM_Morphs.html" target="_blank">http://www.ht3dplus.com/Files/P4NM_Morphs.html</a>
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If you want i can try and smooth it out better around the eyes, I assume you are looking for more asian like eyelids?
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Also, what program are you using to morph with. Maybe some pointers could help if I also use it.
TdaC [ Friday, 07 January 2005, 10:30 AM ]
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Davide - i didn't create that texture, i just modified it and the eyes are new. You can find the original texture here: <a class="post-url" href="http://www.texturesbytuesday.com/" target="_blank">http://www.texturesbytuesday.com/</a>
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Hawk - i use magnets in poser 4 when i do morphs. I'm not looking for asian eyelids, more a smooth look. As they are now they look so edgie/ hard/ the line in the crease in the upper eyelid doesn't look straight, it doesn't look like a continous line. I m not sure how to explain it in english.
Hawktoey [ Friday, 07 January 2005, 01:45 PM ]
Post subject: Re: I Need help
TdaC - I figured a way around the scaling of the eyes. This is what I did and it worked for me in Pro Pack.
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Load the P4NM
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Click File - Export - Wavefront OBJ
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Next window that opens just click OK
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Next window - Click the checkbox next to Universe to deselect all
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Check the box next to Left Eye
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Click OK
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Next Window - Select a directory (C:TempDork is what I used.) Select a Filename (I used P4NM_lEye.obj) Click - SAVE
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Next Window - Check boxes
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1 - Include body part names in polygon groups.
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2 - Use exact internal names except spaces.
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5 - Weld body part seams.
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Click OK
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REPEAT FOR RIGHT EYE
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Part Two
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File - Import - Wavefront OBJ
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Select the file P4NM_lEye.obj
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Click Open
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In the next window un-check all boxes
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Click Okay
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REPEAT FOR RIGHT EYE
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Part Three
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Menu - Window - Hierarchy Editor
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Uncheck the Left Eye and Right Eye to hide them on Figure 1.
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Close Hierarchy window.
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Click on one of the eyes. Above the dials it should say P4NM_lEye.
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Menu - Object - Change Parent - from the window that opens select Figure 1 - head and click okay. Repeat for the P4NM_rEye.
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Part Four (Can be done two ways)
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A) You could just save the figure to your Figures Rollout - People area and name it P4 Nude Man 2 and the scalable eyes will be saved with it.
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or
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B) Open the Props rollout and select or make a new folder I created a P4 Eyes Folder. Note which eye is selected it should be P4NM_rEye. Click on the + sign at the bottom of the rollout "Add to Library". In the next window give it a name - P4NM Right Eye or what ever you want. Click OK. In the next window that states this prop has a parent. Click YES. Repeat for other P4NM eye.
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The new eyes will be able to be change in size using any of the scale dials. Hope that gets you through. And you can do this to Posette as well. Her eyes will not scale either.
ahjah [ Friday, 07 January 2005, 07:50 PM ]
Post subject: Re: I Need help
Hi Thilda,
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The morph looks great, but you will never get this area (red arrows) smoothed completely because ther´re not enough polys in the mesh...
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But I managed to round it up a little and to move the outer eyecorner foreward and inside a bit (MorphMaster does a nice job here). Two separate morphs.
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I´d have a morph for scaling the eyeball, too. Just tell me if you still need it ( this fix works without it)
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Hope, it´s some help <img src="https://www.posetteforever.com/images/smiles/smile.gif" alt="" />
TdaC [ Saturday, 08 January 2005, 05:46 PM ]
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Hawk, i'm going to try the eyething that you suggested.
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Ahjah - what's morphmaster, is it easy......is it free?
ahjah [ Saturday, 08 January 2005, 07:40 PM ]
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Hi Thilda
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Yes, Morphmaster 1.11 is free, avaliable at <a class="post-url" href="http://www.codetwister.com/" target="_blank">http://www.codetwister.com/</a>
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(I was shure, I mentioned it before somewhere, could be in one of my readme´s)
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Codetwister is the maker of The Tailor, wich isn´t free, unfortunally <img src="https://www.posetteforever.com/images/smiles/eusa_wall.gif" alt="" />
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I use it for all my morphing <img src="https://www.posetteforever.com/images/smiles/biggrin.gif" alt="" />
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You can even load existing morphs, and do some finetuning afterwords
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It needs some time to recover it´s power, but if you once got it, its really fun
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If you´d like to try it I try to help you, if you have any questions.... <img src="https://www.posetteforever.com/images/smiles/smile.gif" alt="" />