♥ PosetteForever ♥
The ugly step sisters - Let's get this forum going!
Tormie [ Thursday, 12 January 2006, 02:27 PM ]
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I've to admit that the point for DS is to be free and it take a lot of candies for it <img src="https://www.posetteforever.com/images/smiles/lol.gif" alt="" /> so it will bea must for me to give it another chance...
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About the render engine of Poser 6 I've to say that the features like the smooth-polygons thing give to certain "low" poly characters like Posette <img src="https://www.posetteforever.com/images/smiles/heartbeat.gif" alt="" /> a new life and less time spent on postwork, and don't forget what I just can't live without: the cloth room, it solves the clothes problem of Posettes and other characters who are lacking for new ones and with some tricks they fit perfectly to the body. We need to write a little tutorial about this great feature because it really give new life to our beloved characters <img src="https://www.posetteforever.com/images/smiles/heartbeat.gif" alt="" /> Note that in my last pictures Posy <img src="https://www.posetteforever.com/images/smiles/heartbeat.gif" alt="" /> wears dynamic clothes originally made for another character, Jessy or V3 <img src="https://www.posetteforever.com/images/smiles/lol.gif" alt="" />
Posy [ Thursday, 12 January 2006, 02:27 PM ]
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By "we" do you mean you and me?
Tormie [ Thursday, 12 January 2006, 02:28 PM ]
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Always <img src="https://www.posetteforever.com/images/smiles/heartbeat.gif" alt="" /> <img src="https://www.posetteforever.com/images/smiles/heartbeat.gif" alt="" /> <img src="https://www.posetteforever.com/images/smiles/heartbeat.gif" alt="" /> ...
rayera [ Thursday, 12 January 2006, 02:41 PM ]
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Of course Tormie, I forgot the smooth-poligons feature, DS don't have it, it's useful to smooth some drapes of the cloth room too.
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By the way, how do one do to post a tutorial, I don't know how to intercalate pictures between text in a forum post. When I get back my PC I have some ideas I'd like to share, like modeling cloth and making them dynamic (I never was able to make a conforming one), it's very easy with Wings3D, I was really happy with the results. And as you say it's really easy to tourn one cloth from one character to another, and of course they looks by far much more realistic.
Tormie [ Thursday, 12 January 2006, 04:17 PM ]
Post subject: Re: Let's get this forum going!
To intercalate pictures in a forum post you have to link to them with the IMG bbcode but it's not easy and I'll tell you why: if you simply want to attach one or more pictures at the bottom of the message you can upload them as an attachment clicking the attachment button at the bottom of the page but if you want to wite text, then a picture, then text you need to upload the pictures somewhere and link to them
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here is an example:
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this is the last rayera's picture:[img:381cc6d697]http://www.posetteforever.com/data/1001/1009James_Jessy_FF-thumb.jpg[/img:381cc6d697], I find it's super <img src="https://www.posetteforever.com/images/smiles/lol.gif" alt="" /> !
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and I obtained this thing copying the link to the thumbnail of your pciture from the album and the writing it in this way:
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[code:1:381cc6d697]this is the last rayera's picture:[img]http://www.posetteforever.com/data/1001/1009James_Jessy_FF-thumb.jpg[/img], I find it's super :lol: ![/code:1:381cc6d697]
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note the img and /img at the end in square brackets...
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So first upload the pictures needed somewhere, maybe in the album ar send them to me if you want to show them only in the tutorial so that I'll upload them to the site and give you the links and then use the img bbcode
rayera [ Thursday, 12 January 2006, 04:46 PM ]
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Thanks Master, I'll try it <img src="https://www.posetteforever.com/images/smiles/thumb.gif" alt="" />
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Very happy you like my picture <img src="https://www.posetteforever.com/images/smiles/lol.gif" alt="" />
melamkish [ Friday, 13 January 2006, 03:31 AM ]
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Ok, the info on bumps clarifies things. The main reason I asked was because Poser asks for the location of the bump files for older content. I just cancel and the texture loads anyway. The conversion aspect came up (besides having read about it) because some of the hi-res textures loaded in DS just don't look as good in Poser 6. An example, M3 high res has very detailed hair on his arms, but in Poser the same texture is rather poor looking. But I haven't used Poser enough yet to get any further into detail.
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I agree that, in some respects, it is easier to use DS than Poser, although DS doesn't have nearly the features. I especially like the smaller "folder" interface with the two image rows. Makes it easier to find content. If DAZ continues to develop DS towards more features like Poser, then DAZ may give efrontiers some very serious competion <img src="https://www.posetteforever.com/images/smiles/eusa_think.gif" alt="" />
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Lots of good knowledge here. Thanks for sharing <img src="https://www.posetteforever.com/images/smiles/lol.gif" alt="" />
Anonymous [ Friday, 13 January 2006, 08:23 AM ]
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The conversion is a issue of poser before Poser 5 as has been said. Displacement is a whole other beast, it looks related but is very different internaly and with what you can do with it. I have been working on a tutorial series about bump mapping and displacelemt mapping with versions of Poser and with Studio. I started writing it by request by someone at 3DT. So far I have posted the first two installments in my "Study" forum at 3D Tapestry, I have written the third one and will be posting it there shortly. I am not certain about it's format, once that detail is worked out, I will be posting it here at PF too.
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Pangor
melamkish [ Friday, 13 January 2006, 12:45 PM ]
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Excellent. Will look forward to the tutorial. I've been practising with the basic interface and have looked at but not tried more advanced features. Now that things have settled down here, I intend to tackle the Poser tutorial this weekend.
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I have noticed that DS and Poser both handle lighting a bit differently. A lighting package set up in Poser is far too bright in DS. Probably the way the render engines work.
rayera [ Friday, 13 January 2006, 12:58 PM ]
Post subject: Re: Let's get this forum going!
Melamkish: As I wasn't able to post pictures in this forum I sen you some recomendations <a class="post-url" href="http://posetteforever.com/viewtopic.php?p=28093#28093" target="_blank">here</a>.
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Hope it's useful for you. <img src="https://www.posetteforever.com/images/smiles/lol.gif" alt="" />
rayera [ Friday, 13 January 2006, 01:11 PM ]
Post subject: Re: Let's get this forum going!
Lights in Poser 6 now are good, the point light is a great add-on, and the IBL is wonderful just an IBL and a spot of infinite light and you get wonderful results with fast renders.
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<a class="post-url" href="http://www.runtimedna.com/mod/forum/messages.php?forum_id=43&ShowMessage=184683" target="_blank">Here at Runtime DNA</a> you can see a great tutorial and system to handle IBLs, I already did the system, if you want I can send it to you. It's very usefull.
Tormie [ Friday, 13 January 2006, 01:29 PM ]
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<blockquote class="quote"><div class="quote-nouser">Quote:</div><div class="post-text">
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Melamkish: As I wasn't able to post pictures in this forum I sen you some recomendations here.
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Can't you attach files here <img src="https://www.posetteforever.com/images/smiles/eusa_think.gif" alt="" /> ?? It's strange !
Tormie [ Friday, 13 January 2006, 01:31 PM ]
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You were right rayera, I fixed the permissions on this forum <img src="https://www.posetteforever.com/images/smiles/redembarrassed.gif" alt="" /> ...
melamkish [ Saturday, 14 January 2006, 04:37 AM ]
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Thanks, Rayera. <img src="https://www.posetteforever.com/images/smiles/smile.gif" alt="" /> I'll dig out the tutorial from RuntimeDNA. There are so many great things one can do with these programs that it just takes time. I've been trying as much as I can, but keeping track of which content is for P4, P5, P6, or DS is the difficult part. But I'm learning ways to tell them apart now! <img src="https://www.posetteforever.com/images/smiles/lol.gif" alt="" />
melamkish [ Sunday, 15 January 2006, 07:26 PM ]
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DS Version 1.2 now available with significant upgrades. Don't forget to reset all your plug-ins as they have also been updated.
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There is also a new script available in the freebies section for v1.2 that allows saving poses in Poser format. <img src="https://www.posetteforever.com/images/smiles/smile.gif" alt="" />
The Mighty Zeus [ Wednesday, 25 January 2006, 06:59 PM ]
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<a class="post-url" href="http://www.morphography.uk.vu/clothroom.html" target="_blank">Click Here</a> for a tutorial on the cloth room and using dynamic cloth. Sorry I have been absent for a while, Been kind of busy in my real life.
Tormie [ Wednesday, 25 January 2006, 07:03 PM ]
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Thank you Ace <img src="https://www.posetteforever.com/images/smiles/thumb.gif" alt="" /> ! Don't worry and welcome back <img src="https://www.posetteforever.com/images/smiles/wink.gif" alt="" /> !
JanReinar [ Wednesday, 25 January 2006, 07:10 PM ]
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Thanks Ace and welcome back! <img src="https://www.posetteforever.com/images/smiles/thumb.gif" alt="" />
Anonymous [ Friday, 27 January 2006, 07:25 PM ]
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Welcome back. Thanks for the tutorial, been using the cloth room for almost a year, but I still need more help with it. <img src="https://www.posetteforever.com/images/smiles/wink.gif" alt="" />
melamkish [ Tuesday, 14 February 2006, 03:53 AM ]
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There is a new plug-in at Daz for DS called "Finder". It builds an index of all runtime files and lets you search from withing DS. Very fast and saves a lot of searching for content. Not a freebie, but definately worth looking at.
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You have to be using fersion 1.2 to use this plug-in.
Anonymous [ Saturday, 18 February 2006, 05:09 PM ]
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Thank you
Belladonna [ Friday, 10 March 2006, 04:34 AM ]
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if any props i use have bump maps (i use P6) they are normally plugged into the gradient bump - on which i move it to plug into the bump node... which makes them stand out much more. and if the props have extreme detail then for me thats the way to go...
melamkish [ Friday, 10 March 2006, 04:40 AM ]
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Hi Belladona,
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Welcome to PosetteForever <img src="https://www.posetteforever.com/images/smiles/smile.gif" alt="" />
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Thanks for sharing. I find tips and techniques for both programs to be very useful! <img src="https://www.posetteforever.com/images/smiles/thumb.gif" alt="" />
Anonymous [ Friday, 10 March 2006, 06:49 AM ]
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Hello, and welcome to Posetteforever, Belladonna.
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That is correct, if the bump map is left connected as a gradient bump map, it won't work, only a BUM file should be connected there. For all others, in Poser 5 or Poser 6 they should be reconnected as a bump map, or depending on the situation as a displacement map instead.
Posy [ Friday, 10 March 2006, 06:49 AM ]
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You don't say.
Anonymous [ Friday, 10 March 2006, 07:01 AM ]
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Yes, Posy, I do say.
Posy [ Friday, 10 March 2006, 07:01 AM ]
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I like the way you talk.
Anonymous [ Friday, 10 March 2006, 07:02 AM ]
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Thank you.