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Texture knitting - Sorry, it's me again



tazman [ Tuesday, 09 November 2004, 11:54 PM ]
Post subject: Sorry, it's me again
Hi all, <br /> Sorry it's the old geyser again. <br /> This is a problem I am having only with the poser 5 figures, Posette is ok. <br /> When I go into the material room and select the eyes, there is no image map already selected, so I create a new node and select the P5 male eyes. I turn off the transparencies, etc. But when I render the image, my poor chap has no eyes!!! <br /> <br /> I have been trying for 2 days to get this to work, the only thing that I have discovered is that the p5 male (I expect the p5 female will be the same) grabs the image from the bottom right of the image. This is where there is a type of grid thing. Sorry can't think what it's called. So I tried to take the image map into my paint program and created an eye in the bottom right of the image, when I took this into poser it worked, but a little false looking. <br /> <br /> I hope that I have explained the problem that I am having, and that someone can help me. <br /> <br /> Thank you all <br /> Taz
Tormie [ Wednesday, 10 November 2004, 12:02 AM ]
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<img src="https://www.posetteforever.com/images/smiles/eusa_think.gif" alt="" /> <img src="https://www.posetteforever.com/images/smiles/eusa_think.gif" alt="" /> <img src="https://www.posetteforever.com/images/smiles/eusa_think.gif" alt="" /> It's very late here, tomorrow I'll try with P5 characters. Anyway you can use th UVMAPPER on the obj file of the character to determine exactly where is the map of the eyes. You can save the uvmapper's map and use it as a layer-guide to paint the eyes... <br /> <br /> More detailed istructions later.... Now... <img src="https://www.posetteforever.com/images/smiles/sleepey.gif" alt="" /> <img src="https://www.posetteforever.com/images/smiles/sleepey.gif" alt="" /> <img src="https://www.posetteforever.com/images/smiles/sleepey.gif" alt="" /> <br /> <br /> night night...
tazman [ Wednesday, 10 November 2004, 12:07 AM ]
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Thank you Tormentor. <br /> It is a bit late. <br /> I hope that I have explained the problem properly, I can post the images of what I mean. <br /> Taz
ahjah [ Wednesday, 10 November 2004, 12:10 AM ]
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.. not shure, but i remember reading something about applying materials from the materials room to the eyes... <img src="https://www.posetteforever.com/images/smiles/eusa_think.gif" alt="" /> but I know nothing bout Poser5 <img src="https://www.posetteforever.com/images/smiles/biggrin.gif" alt="" /> <img src="https://www.posetteforever.com/images/smiles/wink.gif" alt="" /> (... still on P3)
tazman [ Wednesday, 10 November 2004, 12:23 AM ]
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Thank you ahjah. <br /> <br /> Tormentor, poser 5 has a folder containing the texture maps for the Judy and Don figures. Within that folder there is a texture map for the eyes, but when you select it in the materials room, the eye obj does not point to the middle of the texture where the eye map is, rather to the bottom right. hence this causes poor Don to have white eyes. <br /> <br /> I apologise for keep asking questions, I will learn how to use this program. <img src="https://www.posetteforever.com/images/smiles/eusa_wall.gif" alt="" /> <br /> Taz
tazman [ Wednesday, 10 November 2004, 12:37 AM ]
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night night Tormentor
Tormie [ Wednesday, 10 November 2004, 12:57 PM ]
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Tazman, try to learn Uvmapper, it's very simple and it's free (search it at rosity or with a search engine or ask here). Every character (.cr2) refers to an obj file which is the shape of the characther. it's usually under the "geometry" folder. Anyway you should have a "Don.cr2" character under a subdirectory of the "libraries/figures" subdirectory, look in this file with a text editor and search for "obj" (the notepad works fine) so that you can see the path of the obj file. Then use the uvmapper on this file and create a map of the character so that you can see where the map of the eyes has to go. You can simply use this map as a layer in order to create a map with the texture in the right place (a simple cut&paste). Try and then ask for help, we are here to serve <img src="https://www.posetteforever.com/images/smiles/eusa_liar.gif" alt="" /> <img src="https://www.posetteforever.com/images/smiles/eusa_liar.gif" alt="" /> <img src="https://www.posetteforever.com/images/smiles/eusa_liar.gif" alt="" /> <img src="https://www.posetteforever.com/images/smiles/eusa_hand.gif" alt="" /> <img src="https://www.posetteforever.com/images/smiles/eusa_hand.gif" alt="" /> <img src="https://www.posetteforever.com/images/smiles/eusa_whistle.gif" alt="" />
tazman [ Wednesday, 10 November 2004, 01:42 PM ]
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Thank you Tormentor. <br /> <br /> I hope you do not mind me keep asking for help <img src="https://www.posetteforever.com/images/smiles/eusa_pray.gif" alt="" />
tazman [ Wednesday, 10 November 2004, 03:46 PM ]
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Thank you Tormentor, I have UV mapper, I have used it a couple of times. I will let you know how i get on <img src="https://www.posetteforever.com/images/smiles/eusa_pray.gif" alt="" /> <br /> <br /> <img src="https://www.posetteforever.com/images/smiles/eusa_clap.gif" alt="" /> <img src="https://www.posetteforever.com/images/smiles/eusa_clap.gif" alt="" /> <img src="https://www.posetteforever.com/images/smiles/eusa_clap.gif" alt="" />
Den Tracy [ Thursday, 11 November 2004, 04:18 AM ]
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tazman: <br /> <br /> The best way to learn is by using the thousands of tutorials posted by others over the years as <br /> far as Poser is concerned. Using Google, you should be able to get any Poser info that you want. <br /> As a beginner, there is nothing that you can ask that hasn't already been asked. <img src="https://www.posetteforever.com/images/smiles/smile.gif" alt="" /> <br /> Pretty much every topic has been covered with examples. <br /> The question that you asked is probably explained in the Poser help file that came with your <br /> copy of Poser 5. <img src="https://www.posetteforever.com/images/smiles/eusa_think.gif" alt="" />
Tormie [ Thursday, 11 November 2004, 03:12 PM ]
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Mmmmh... I don't think that there is something in the help file... Maybe in the UVMAPPER help file... Or... I found nothing ! <img src="https://www.posetteforever.com/images/smiles/eusa_shifty.gif" alt="" />
tazman [ Thursday, 11 November 2004, 09:47 PM ]
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Hi all, <br /> I have worked out what I have done wrong. <br /> I had used a texture map for the eyes that was meant for a MAT eye pose. This is why I went wrong. <br /> I also found out that you cannot export a P5 figure with MAT poses without causing problems. <br /> hmmmmmmm perhaps I should learn to walk before I can run <img src="https://www.posetteforever.com/images/smiles/biggrin.gif" alt="" /> <br /> <br /> Thank you for the advice, I am sorry to be such a pain in the butt <img src="https://www.posetteforever.com/images/smiles/eusa_doh.gif" alt="" />
Tormie [ Thursday, 11 November 2004, 10:40 PM ]
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<blockquote class="quote"><div class="quote-nouser">Quote:</div><div class="post-text"> <br /> pain in the butt <br /> </div></blockquote> <br /> <img src="https://www.posetteforever.com/images/smiles/eusa_shifty.gif" alt="" /> <img src="https://www.posetteforever.com/images/smiles/eusa_shifty.gif" alt="" /> <img src="https://www.posetteforever.com/images/smiles/eusa_shifty.gif" alt="" />
tazman [ Friday, 12 November 2004, 12:05 AM ]
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i keep asking questions tormentor
Tormie [ Friday, 12 November 2004, 03:53 AM ]
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<img src="https://www.posetteforever.com/images/smiles/biggrin.gif" alt="" /> <img src="https://www.posetteforever.com/images/smiles/biggrin.gif" alt="" /> lol, ask what you want tazman, I'm glad to help if I can <img src="https://www.posetteforever.com/images/smiles/eusa_angel.gif" alt="" /> <img src="https://www.posetteforever.com/images/smiles/eusa_angel.gif" alt="" /> <img src="https://www.posetteforever.com/images/smiles/eusa_angel.gif" alt="" />
tazman [ Friday, 12 November 2004, 07:42 PM ]
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thank you. i expect there will be a lot more questions as I get further into working poser <img src="https://www.posetteforever.com/images/smiles/biggrin.gif" alt="" />
Ozymandias Jones [ Wednesday, 17 November 2004, 04:31 AM ]
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Ask away... <img src="https://www.posetteforever.com/images/smiles/smile.gif" alt="" /> <br /> <br /> Though not all of us have P5, so some of the queries will be a bit hard to answer. <br /> <br /> But we're here to help with this little hobby when we can <img src="https://www.posetteforever.com/images/smiles/biggrin.gif" alt="" />
Paul Mon [ Thursday, 18 November 2004, 12:44 PM ]
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Yeh, some of us are cheapskates and only have P4..Me included! That's why we favour Posette..she's free and easy <img src="https://www.posetteforever.com/images/smiles/eusa_whistle.gif" alt="" />
Deviant_Viking [ Friday, 19 November 2004, 09:55 AM ]
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<blockquote class="quote"><div class="quote-user">Paul Mon";p="15212 wrote: </div><div class="post-text">she's free and easy <img src="https://www.posetteforever.com/images/smiles/eusa_whistle.gif" alt="" /></div></blockquote> <br /> She could become really insulted by that line <img src="https://www.posetteforever.com/images/smiles/eusa_think.gif" alt="" />
Posy [ Saturday, 20 November 2004, 04:48 PM ]
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<img src="https://www.posetteforever.com/images/smiles/eusa_snooty.gif" alt="" /> <img src="https://www.posetteforever.com/images/smiles/eusa_snooty.gif" alt="" /> <img src="https://www.posetteforever.com/images/smiles/eusa_snooty.gif" alt="" /> <img src="https://www.posetteforever.com/images/smiles/eusa_snooty.gif" alt="" /> GRrrr... GRRRRR!!!
Ozymandias Jones [ Sunday, 21 November 2004, 07:06 AM ]
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Never felt the need to upgrade to P5... after all it's just a hobby <img src="https://www.posetteforever.com/images/smiles/biggrin.gif" alt="" />
tazman [ Monday, 22 November 2004, 01:29 AM ]
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I actually prefer Posette, there is more stuff out there for her. Also the P5 Female seems to have taken a back seat to Vicky character.
tazman [ Monday, 22 November 2004, 01:50 AM ]
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Just writing to say thank you for the support here. I have not had a chance yet to try out the suggestions, been very busy, also haven't been too well. Still I have copied all the advice and I will have a go tomorrow. <br /> Thanks again


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