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#1  Redeemer_86 05 Aug 2003 05:00

Hi i just started rendering and 3D animating in Poser, as a hobby, I happened to stumble across this site some how i don't quite remember, so far it has been very helpful in locating alot of freebies.

Anyway the problem i can't figure out is collision detection, i turn collision detect on, then i turn it on for both objects/figures/props properties, but they still pass through one another, this seems like it will be an easy fix for anyone who knows what they are doing. thnx for your help.
 



 
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#2  Tormie 05 Aug 2003 05:27

Hi Redeemer   !
Welcome to our little site, hope you like it !

I suppose you have Poser 5, I've Poser 4 (no collision detection), but I'm sure that one of our beloved   ( ) users will be able to help you !
 




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#3  guiltypleasures 05 Aug 2003 05:30

I only have Poser 4 too, and I have no idea what collision is, so I'm afraid I can't be of any help either. I'm sure though as tormentor said someone will know the answer. I too would like to welcome you to Posette Forever, this is a wonderful site and Tormentor does a great job with it and keeps it very friendly here

Always,
Guilty Pleasures
 




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#4  mosca 05 Aug 2003 09:14

WELCOME
     

Ema
 



 
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#5  Deviant_Viking 05 Aug 2003 10:09

Well, I played around a bit with my version of P5 and found out how the collision detection works..

On the right side of the rendering window there's a bunch of buttons, the bottom one being for the collision detection. Here you turn it on/off and enable a view of when two objects collide and where.
When you've enabled the collision detection there, you need to enable collision detection on the individual props you want it used on. There's a checkbox for this in the 'properties' tag on objects.

So, I turned on 'collision detection' on a box and a sphere, and enabled the main collision detection, and now the sphere won't go through the box anymore  
 




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#6  Ozymandias Jones 06 Aug 2003 05:41

Welcome along Redeemer  

Glad some of us nuts could help you out... of course it was the smart one, as usual.

 
 




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#7  Redeemer_86 17 Aug 2003 23:09

WeLl mUcH 4pPr3c14T3D, bUt 1 d1d 4Ll tH4T Wh1cH 1 3xPl41N3D 1n mY P0St. N0T TrY1Ng 0T B3 4N 4**h0l3, jUsT TrY1Ng t0 G3T 4n 4NsW3R,



nM 1t jUsT M1R4CuL0UsLy sT4Rt3d w0rK1Ng

 



 
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#8  Deviant_Viking 17 Aug 2003 23:15

Ah, another case of not reading the original question well enough  
"There are no stupid questions, but stupid answers may occur"
If you're sure you've turned on collision for both items that are supposed to collide, and the main collision control, then I don't see why it's not working
 




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#9  Tormie 17 Aug 2003 23:17

Everyone has an a**hole

(Tormentor dixit)
 




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#10  guiltypleasures 17 Aug 2003 23:18

I don't...my parents were too poor  
 




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#11  Tormie 17 Aug 2003 23:19

Better to have an icy a** than an icycle in the a**

(Tormentor dixit)
 




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#12  Tormie 17 Aug 2003 23:20

Quote:

I don't...my parents were too poor


I don't have the navel   ...
 




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#13  Den Tracy 17 Aug 2003 23:21

I don't have Poser 5 , so I can't help you either.

Ken isn't the "smart one", he just happens to have Poser 5...      
 



 
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#14  Deviant_Viking 17 Aug 2003 23:22


 




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#15  Tormie 17 Aug 2003 23:23

Ken, I don't know if you knew it, but you aren't the smart one  
 




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