Thank you for your kind advice!
I found the shadow settings in the Parameter Dials, silly me :dash: .
I applied your suggestions as follows, saving and rendering to check if the black artifacts disappear after each step 3, 4, 5 and 7 :
Step 1:
Restart Poser 4 Pro to Default Factory setting
Step 2:
Load base Posette, set pose & set camera
Step 3:
Change all 3 the Default Lights to Shadow = 0.8 and Map Size = 1024
Step 4:
Add a 4th back spot light to compensate
Step 5:
Reduce screen resolution to 1024x768
The
problem persisted in Poser 4 Pro after those settings.
Step 6:
Return screen resolution to 1600x900
Step 7:
Open and render the file in Poser 6 using its own native Poser 4 Render setting
There are zero black artifacts in this render.
Something I forgot to note is, when Poser 4 Pro starts up and runs on this laptop computer with Windows 10 64-bit, edges of the sceen flicker, even while busy with the application. That flickering doesn't occur when starting and running
Poser 6 on this same computer.
Because of this,
I'm going to conclude :einstein: , up to this point, that the black artifacts which occur during rendering in
Poser 4 Pro on this computer are a
result of a slight incompatibility between Poser 4 Pro and this hardware or this operating system.
I think, while I'm learning :pottytrain4: the details of
Poser 3 and 4 on this computer (and hopefully Python scripting), I'll try to
avoid the appearance of the artifacts with alternative camera angles and zooms, which increase or decrease their visibility. Also, if I do any artistic renders on this computer, I'll
rather render them in Poser 6 with its own native Poser 4 render setting, to avoid producing those artifacts.
:thumb: I am grateful for your kind assistance in attempting to resolve this issue :thumbleft: . Thank you kindly! May you be blessed.
(P.S. It's amazing how much different the Poser 6 render looks from the Poser 4 Pro render in terms of lighting. Even though Poser 6 tries to simulate the Poser 4 Pro render with Poser 6's own Poser 4 render setting. The Poser 4 Pro lights in Poser 4 Pro give a 'more red' tone to the skin... while the same scene opened in Poser 6, with no changes to the light settings, give a 'more neutral' tone to the skin. Also, the highlights appear differently. I don't understand why that is :dontknow: , or the technicalities behind programming lighting into an application, but it requires us to change lighting when we move from one Poser version to another.)
