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a set of textures for your character creation:
a texture map to paint your details on it
an specular, a translucence map for the ears and a subsurface map to use in the material room or in Daz Studio, or in any application you use for rendering
This is something I did sometime ago using Deep paint and the shading maps in Blender 3D that I thought I've lost in my last virus invation
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Hope you like it and find it useful friends
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