Posts: 14
23 Apr 2007 19:21
Subject: Taking The Dork Out Of Dork
Hi. It's been awhile. I was inspired to tackle a morph for
Dork too.
I am using Blacksmith3D. The face I have so far has elements from three different sources: Dorks default face, Dorks face with adjusted proportions to get them closer to the ideal, and a dash of a celebrity to give some personality to the new face.
There are still some problem areas to fix, but this is what I have so far:
I'm totally open for feedback. ^^
bB
Posts: 8280
23 Apr 2007 19:23
Subject: Re: Taking The Dork Out Of Dork
Welcome back BastBlack :grin: !
Posts: 5073 Location: Pantigliate
23 Apr 2007 19:23
Subject:
Do you enjoy this as much as I do?
Posts: 2803 Location: detmold/germany
23 Apr 2007 23:13
Subject: Re: Taking The Dork Out Of Dork
:thumb: Looks good so far!
Very interesting :grin:
Posts: 2385 Location: Rio de Janeiro
24 Apr 2007 13:50
Subject: Re: Taking The Dork Out Of Dork
You made a great work! :clap: :clap: :clap: :clap:
Posts: 14
24 Apr 2007 20:35
Subject: Re: Taking The Dork Out Of Dork
Hi. Thanks. ^^
I enjoy making characters the most, it's what I spend 80-90% of my time doing.
bB
Posts: 2803 Location: detmold/germany
24 Apr 2007 23:06
Subject: Re: Taking The Dork Out Of Dork
BTW, Did you get rid of
Dork's weird UV stretching at the outer corner of his right brow?
Almost looks as if from the prewiew :dance:
Posts: 14
25 Apr 2007 01:29
Subject: Re: Taking The Dork Out Of Dork
The outer corner of his brow is a problem! I tried very hard to fix it, and keep the brow intact.
However, when I'm done with the morph, I will make a 2nd version that smoothes out the brows.
bB
Posts: 2803 Location: detmold/germany
25 Apr 2007 02:05
Subject: Re: Taking The Dork Out Of Dork
I'm curious for the result.
I've never worked with Blacksmith3D, only know the free characters he offers at his site. They look great.
I create my morphs with ZBrush and a freeware application, Morph Master by codetwister
Last edited by ahjah on 25 Apr 2007 02:07; edited 1 time in total
Posts: 5073 Location: Pantigliate
25 Apr 2007 02:05
Subject:
for the result is an interesting subject to me too.
Posts: 14
25 Apr 2007 02:56
Subject: Re: Taking The Dork Out Of Dork
Zbrush is expensive, Blacksmith is more affordable, and it does a great job with morphs. However, Zbrush does a lot more than Blacksmith. One day, I'll cross over, but for now, I am happy. ^^
I had a free version of code twister's program, but since I'm on a Mac, it was very hard to use in Virtual PC.
You can do morphs in other 3d programs, but a program that's designed for it does a much better job. I love having selection groups, and selections by group, object, or material. I really miss that abilty in other 3d programs.
bB
Posts: 5073 Location: Pantigliate
25 Apr 2007 02:56
Subject:
One what? You really do? What do you miss most about that abilty in other 3d programs ?
Posts: 14
25 Apr 2007 02:58
Subject: Re: Taking The Dork Out Of Dork
Hexagon for instance, does not have selection by materials. You can do groups, but not materials.
--edit: just learned you can select by materials in Hexagon--
bB
Last edited by BastBlack on 30 Apr 2007 06:12; edited 1 time in total
Posts: 14
30 Apr 2007 05:14
Subject: Re: Taking The Dork Out Of Dork
:dance:
Done! Getting ready to package this up. ^^
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