Hi friends!
Sorry for joining in this late
I have been working with zBrush2 for creating morphs for
Posette quite a while and am using a similar technique as rayera for smoothing down ( made a noNose for
Posette some time ago and used it on my dino head for her excessively, both in our freebies). The only difference, I don't stretch the collapsed facets manually, I simply use the standard drawing tool to blow up this area again before the next smoothin steps, though I don't think it is possible to make the mouth disappear completely cos you cannot "close" the mesh. The geometry would have to be changed for this, and the morph would not work. In general I think you should use an already modified
Domus head to create the morphs on and not the stock
Dork for getting the best results.
Unfortunally, after reinstalling zBrush to my new computer I got some weeks ago,it refuses to accept my licence key
, so i cannot work with this great program no more and have to learn an other modeller before joining in some serious morphing again
I really miss it.
great work on the old boy, anyway! Can`t wait to see the results