Hi people: in this day I'll have some free extra time from work and I had have some ideas in mind for tutorials,
I wish I could make both of them in this time, but as I'm not shure since it's my winter vacations, and my girl
school vacations too, I want to spend fun times in family , so my question is which tutorial do you prefer to give priority
One is for modeling dynamic clothes in Blender 3D, since Poser 5 was offered for free some time ago everybody should now have
the possibilities of using this fantastic feature for our characters.
The other is about using the material room, general use, some networks examples for mostly organic human shading to enhance the our character look, but not in the technical way, just trying to keep it simple, so nobody will have excuses for plastic looking skins, create a fast nice background and so on.
What do you think people? what do you prefer first? I repeat, sooner or later I'll do both of them but what is the priority for this community?