This was supposed to be a post on how I adapted a nice Rendo freebie, which came as OBP, 3DS and OBJ+MTL.
https://www.Renderosity.com/freestuff/items/89317/psyche
Instead, it fell down a rabbit-hole in search of fabled 'metallicity' for the mirror material. After help from Rendo forum, I got there. But I don't really understand 'how', certainly not 'why'. And, given a hapless detour into texture mapping has left me with ten (10) OBJ files of differing degrees of 'not quite right', I'll have to start over...
So, after I've figured reliable route, shifted an IP-CAM CCTV to a better position for watching patio door etc etc, I'll be back...