♥ PosetteForever ♥
The Toys Box - BabyFace
ahjah [ Wednesday, 02 February 2011, 05:00 PM ]
Post subject: BabyFace
<img src="https://www.posetteforever.com/images/smiles/TFR718 (6).gif" alt="" /> Hi friends!
<br />
My next "victim" is the Poser Infant/baby
<br />
<br />
<a href="http://www.posetteforever.com/files/posted_images/78/aj_p4inf_head_2011_001_prev2.jpg" target="_blank" title="Click to open image in new window"><img src="http://www.posetteforever.com/files/posted_images/78/aj_p4inf_head_2011_001_prev2.jpg" alt="Image" width="400" title="Image" /></a>
<br />
<br />
AJ_P4Inf_head_2011_001 (on the left the non-morphed face)
<br />
<br />
This poor child looks even more dork than Dork himself, so I had to do something about it... <img src="https://www.posetteforever.com/images/smiles/wink.gif" alt="" />
<br />
The morph is up in our free stuff.
<br />
Have fun <img src="https://www.posetteforever.com/images/smiles/biggrin.gif" alt="" />
JanReinar [ Wednesday, 02 February 2011, 05:45 PM ]
Post subject: Re: BabyFace
Very Cool! Thanks my friend! <img src="https://www.posetteforever.com/images/smiles/eusa_clap.gif" alt="" /> <img src="https://www.posetteforever.com/images/smiles/eusa_clap.gif" alt="" /> <img src="https://www.posetteforever.com/images/smiles/eusa_clap.gif" alt="" /> <img src="https://www.posetteforever.com/images/smiles/eusa_dance.gif" alt="" /> <img src="https://www.posetteforever.com/images/smiles/eusa_dance.gif" alt="" /> <img src="https://www.posetteforever.com/images/smiles/eusa_dance.gif" alt="" /> <img src="https://www.posetteforever.com/images/smiles/eusa_dance.gif" alt="" /> <img src="https://www.posetteforever.com/images/smiles/eusa_dance.gif" alt="" />
Tormie [ Thursday, 03 February 2011, 11:51 PM ]
Post subject: Re: BabyFace
Great work on smoothing, it's not easy with so low polygons <img src="https://www.posetteforever.com/images/smiles/thumb.gif" alt="" /> ... <img src="https://www.posetteforever.com/images/smiles/eusa_think.gif" alt="" /> I'm thinking to experiment with bump maps and displacement maps in order to "deform" the polygons more and make the P4 people smoother. After a certain limit one can't go further and maybe this can be an idea, it should be like "plastering" a car at the car shop <img src="https://www.posetteforever.com/images/smiles/biggrin.gif" alt="" />
<br />
<br />
BTW, thank you Again Andreas for your wonderful gift <img src="https://www.posetteforever.com/images/smiles/TFR718 (6).gif" alt="" /> I never used the p4 baby, but I would like to make a very round one with a big pacifier (like me when I was a toddler <img src="https://www.posetteforever.com/images/smiles/redembarrassed.gif" alt="" /> )
ahjah [ Thursday, 03 February 2011, 11:58 PM ]
Post subject: Re: BabyFace
Yes, I've been playing with displacement too already. But you will face a similar problem because of the mapping , you'll need a huge texture to get some detail into the face and you'd have to paint very accurate... <img src="https://www.posetteforever.com/images/smiles/eusa_think.gif" alt="" />
Tormie [ Friday, 04 February 2011, 12:02 AM ]
Post subject: Re: BabyFace
I know, there is a point on the lacrimals that it's very difficult to paint in the right way, it took hours to make it for Posy on a 3000x3000 map, it was a matter of 1 pixel or two...