Hi Chromium
The last Poser versions improved in the render engine, for example in indirect light, and some more in animations (feature that I don't use at the moment) but in order to render with all the jingles enabled you need a very powerful machine or you've to leave the PC in rendering for a couple of days... Till the program crashes for some memory problems... I suggest to use "render in background" or "render in queue" for the latest version, I should be wrong but they use an external process that is more stable (it never crashed here...)
I think that in the first 5 versions of the program there were substantial changes, then they derailed. For example, they didn't keep the shape of the human figures but they took the Daz fashion of changing them every time when they have a different market target: DAZ needs to change shapes and textures in order not to have a retrocompatibility with the dresses (you've to buy everything again with a new model) but I don't see why Poser should do the same.
But maybe there is a hidden agreement between Daz and Smithmicro, the last Poser models are so ugly that I can't save myself to think of it...
We keep Posettes and Dorks in good shape btw