Thanks again for all the Welcomes, ya'll!
To answer your question Chromium, about my
Poser history, it's not exactly a long or illustrious one, lol.
I guess I'll start with the start. Way back in the day, I learned about 3D my senior year of high school. My Freshman year of college, I jumped in head first with an Academic version of 3DS Max 2.5 and
bryce 3D. MAX was too powerful for a little beginner like myself, and I really wanted to do characters, which
bryce was not exactly developed for. This lead me to find
Poser.
Since I was learning 3DS Max at the same time as I was experimenting with
Poser (I believe it was version 4, but it has seriously been a while) I kept imagining that I could create content for the program. I ended up making a few "less-than-stellar" props and things for
Poser, and eventually gave up on it, as at the time, I was part of the camp that viewed
Poser as software that served more as an expensive toy than anything.
Fast-forwarding a good number of years, I gave
Poser another chance at 2010 Pro, but could not shake the "It's not a modeling program, just pretty much digital dollies" thoughts. Again, I went on hiatus. But then
Poser Pro 2012 came out, my 3D skills had been improving over the years (albeit slowly) and I saw ZBrush integration with the SR3, which really called to me. After experimenting with DS & PP2012, I decided to charge full-steam ahead, intent on making content (morphs/props/clothes/whathaveyou) for both programs.
That's pretty much what it boils down to, I'm unemployed (less than part time), and I'm hoping content creation will help supplement my limited income. But, since this community is so friendly, I would like to occasionally offer free content for download here. If anyone could tell me something you'd like to see, maybe every once in a while, I can dig in and try to mash it out, in-between my commercial projects.