You're welcome ! I've become quite good at data-mining and virtual archaeology, and the hunt can be fun...
I was out of
Poser for a decade due a Spring electrical storm and a batch of bad HDDs. Oh, and FloorPlan, my preferred building design program, had switched to an 'engine' that was not back-compatible with previous versions or plans. Or my neat recipe for crafting my own doors, windows etc.
Sounds incredible, but the company had 'fallen out' out with its sub-contracted coding team over x64 re-write costing, called their bluff, licensed a totally new core, look & feel etc.
For nearly three years, we were promised a plan conversion utility. Eventually, that promise was quietly dropped. I tried the new version, but it was much less flexible than the old. It lacked the 'loopholes' I'd exploited to 'plug in' my own doors, windows, fire-places etc. While I was still deciding how to progress my sprawling Medieval-ish project, my CAD Tower took that hit, died by inches, destroying my
Poser Runtime, all my work-in-progress and my recent back-ups...
A decade along, returning to
Poser with a new CAD-Tower, I learned that my beloved P4 was too old to register or re-register. Ditto, the P7 that I never installed due to the 'crash & burn' mentioned above. I got a budget P10 (x32) from A**n to try, bought the discounted upgrade to P11Pro, for its 64-bit memory handling...
So, I had a heap of P3 & P4 salvage from several forgotten archive drives, a zillion zip files without thumbnails, and a bunch of fun stuff for which I had 'bonus' textures or add-ons, but not their base mesh. I managed to grab some 'classics' from RDNA before it was taken over, but my lost decade meant a lot of sites and models had just vanished. Some could be found via the WayBack Machine, others were linked from
https://poserdazfreebies.miraheze.org/wiki/Main_Page
Often, I actually had those base files, albeit hidden by their obscure name among my zillion old zip files. A lot needed their folder structures 'sanitising' for
Poser's 'external libraries'. A big problem was finding the legitimate original OBJs to unlock Objaction Mover PCF or RunTime Enhancer RTE files. Snag was these were tied to a specific version of original OBJs, and many models went through several releases as 'Artisanal Oops' were hastily patched...
Fun !!