An Anim8or Question for Den Tracy


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Post An Anim8or Question for Den Tracy

#1  Ozymandias Jones 18 Jun 2003 13:46

Hi, Dennis.

Just downloaded a few of the car models from the site you got the Hot-Rod from (lwo models) I have loaded them into Anim8or and they load fine. Save them as obj and I loose the colours when loaded into Poser.  

This may seem like a dumb question, but how do I get the material groups and/or textures. Or do I need to regroup the areas in Anim8or and name them again?

Thanks in advance,

Ozy.
 




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#2  Ozymandias Jones 20 Jun 2003 05:37

Hi Den,

I got an email that said there was a reply here, but when I come here there is nothing...

I'm confused, but then it doesn't take much to do that.

 
 




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#3  ahjah 20 Jun 2003 16:16

Hi, my name´s not den,
but maybe a small application, called getlwtex may solve the problem. it´s at Anthony Appleyard´s page

http://www.buckrogers.demon.co.uk/3d/3d.htm

its at the bottom of the page...

so long
 




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#4  Tormie 20 Jun 2003 20:18

Den... Den.. Where's Den   !
 




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#5  Ozymandias Jones 21 Jun 2003 01:04

Thanks Ahjah, I'll give it a try.
 




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#6  Ozymandias Jones 21 Jun 2003 03:11

Worked like a dream. Had to flip some of the normals, but otherwise perfect.

I had most of Anthony's stuff, but not this one.

Thanks again, Ahjah.
 




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#7  pbnj 27 Apr 2004 17:19

Again with my posting on old stuff, heh.  But here goes...

Just another way to try it:

When I'm a creating a model in Anim8or I assign my material sections to basic colors (not worrying about what colors I'm actually going to want them in Poser).

1)   After my material sections are set I choose Select>By Material
      At the prompt I select what Material I want

2)   Then I click Edit>Detach Faces.
       I do this one by one until it's been done for all my materials.

3)   Now make sure all of the individual sections are appropriately named.

4)   Then I select all of the parts/detached materials sections for the model and export it to .OBJ format.

From there I take it into the great lil freebie UVMapper.
  
1)   Now load up your model, and click Edit>Tile>by Group.  
      At the prompt check the resize groups box and click OK.  
      This will lay everything out for you (and make more sense of what might have looked like a mess when you first loaded your model).  

2)   Next click Edit>Select>by Group (this is where the individual section names come into play)
      At the prompt choose which item you want to assign a material to first.  

3)   Next click Edit>Assign>to Material
      At the prompt type in a material name, no spaces, no funky characters/symbols.  
      It will alert you there is no such Material and would you like to create it click Yes.  

Here comes the repetitive part if you have a lot of sections...  Go thru and repeat the steps 2-3 in UVMapper until all of your groups have been assign a material.

4)   Click Edit>Color>by Material (this will colorize each material section for easier texturing later.)

5)   Click File>Save Texture Map and save your texture map to where ever you like

6)   Click File>Save Model
      At the prompt leave selection at default and click OK, navigate to where ever you want to save your file then click Save.

Ta-Da!  Now your file should be fine to import into Poser and from there you can assign it color overlays, highlights, textures, etc.

I really hope this is of help to someone one!  Anim8or is a great program I'm happy to promote and help with if I can.  If you have any question please feel free to email me.  Now that I'm thinking about it I might write a full tutorial with screenshots for this (if it is of use).

Thanks and take care    
 



 
Last edited by pbnj on 25 May 2004 13:42; edited 1 time in total 
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#8  Tormie 27 Apr 2004 18:12

Quote:

Now that I'm thinking about it I might write a full tutorial with screenshots for this (if it is of use).


It will be extremely useful       !!!
 




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#9  pbnj 28 Apr 2004 16:23

Once I have the tutorial completed and ready to go how would you like it?  I'll post it on my site of course and I could just link it here if you like?  Or I could just make a forum post with all the info and link to the screenshots I'll include?  
 




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#10  Den Tracy 28 Apr 2004 18:10

Whatever is the easiest for you is probably the best.
To us, either method is acceptable.
 



 
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#11  Tormie 28 Apr 2004 20:37

If you have it on you site a link it's enough, I want to start a little tutorial section in our diary... Thank you in advance...
 




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#12  Ozymandias Jones 30 Apr 2004 01:45

Thanks for that. Any tutorials are welcome
 




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