Re: Hexagon 2.5
#11 Chromium 06 Oct 2011 12:48
Apologies for anyone following this saga for the delay in posting.
(Kept putting it off, got distracted).
So quoting from DAZ3D:
"Hexagon has continued to be worked on to fix bugs and issues in the software. We are excited to give you this new Beta Version to work with.
<center><a target=_blank href="postimages/origimage_1_3093309.jpg"><img border=0 src="postimages/image_1_3093309.jpg"></a></center>
So what does this mean to you?
Hexagon has undergone a massive bug fix and stabilization round of development. Hundreds of bugs have been fixed. You'll see better reliability and stabilization in this build.
What's been fixed since the last public beta build?
Fix for 42341: Smoothing objects with holed faces crashes Hexagon
Fixed #0042023 : Editing Dynamic Shape with Smooth
Fixed #0041344 : Jagged texture painting along seams
Fixed #0041634 : There is no default material assigned when sending to DAZ Studio
Fixed #0041932 : Cutting/deleting a complete piece of geometry selected by polygons, verts or edges does not work. Fixed #0041933 : Cannot delete objects that are selected by all polygons, verts, or edges.
Fixed #0040797 : Painting does not Undo Texture
Fixed #0040816 : Transparency painting does not undo
Fixed #0041671 : Views do not update properly when using multiple view modes
Fixed #0041671 : Local Draw does not block incactive views redraw any more. Updating inactive views in multiple view mode now depends on Refresh Method value only
Fixed #0042126: Switching from Immersive, or customize to normal hides the scene panel
Fixed #0041024: UV Welds are all removed when you hit undo
Fixed:00023442:Unsatisfactory arrangement for dual monitor set up in Hexagon 2.5
Fixed #0042060 : Trying to smooth the space in the Text Primitives will crash program;
Fixed #0042364 : crash when moving mouse over UV view window;
Fixed #0042520 : resizing lines object crashed program;
Fixed #0042393 : Applying a corrupted jpg file as a material crashes Hexagon;
Fixed #0042422: Loss of shading domains.
Fixed #0042078 : Validate button malfunction
Fixed: #0042524: Extracting a face from a text object crashes (Mac); Note: crash happened on PC also and for cloned faces with holes.
Fixed #0042080 : Chamfer tool malfunction;
Fixed #0042735 : toolmgr-tool-no-pop popup error then Crash after File:New:Create Primitive
Fixed: #42732 Selections temporarily disappear when you switch to another program
Fixed: #42731 Selections temporarily disappear when using Loop, Between and Ring tools
Fixed: #42730 Changing view removes display of selections until cursor moves back over objects
Fixed #0042414: Copying to .hxn
Fixed #0042626 : Sculpty import/export broken;
Fixed #0042626 : Sculpty import/export broken; Fixed #0041875 : Send to DAZ Studio does not work.
Fixed: #0041630: Object, Shading Domain and Material name labels are blank
Fixed : Problems with scroll bar.
Fixed #0042913 : Utilities Stretch with normal mode causes instant crash
What Should I Know About Hexagon 2.5.1.79?
1. Release version 2.5.0.5 and the 2.5.1.79 beta should not be run on the same machine. This could negatively impact those who use Hexagon in a production environment.
2. If you install 2.5.1.79 over your 2.5.0.5 you will need to use the new serial number provided below. Your old 2.5 Serial Number will not work any more.
Known Issues:
1. Sculpties can cause issues.
2. DS Bridge on the Mac is supposed to work with the next DAZ Studio 4 build but only partially works with DAZ Studio 4.0.2.55 (Released version).
3. We know there are many issues with Mac OSX Lion. Hexagon is not certified to run on that platform at this time.
How Do I Get This Build?
You can access this build by going to this product page: <a href="https://www.daz3d.com/i/3d-models/-/hexagon-public-beta?item=12568">Hexagon 2.5.1.79 Public Beta #3</a>
You will need to use this serial number to activate this build:
HDZSTND-025-0000005-FYS-001-EBTNXBS (Expires 26-Oct-2011)"
EDITED: Typo
Last edited by Chromium on 06 Oct 2011 12:49; edited 1 time in total